One of my favorite parts of the Granite Game Summit is the "Play to Win" track. How cool is it that you can come to a gaming event and have a chance to win just by playing a game? Sometimes these games are well known classics, other times they are brand new and is a fun way to generate buzz around them. But one aspect of it is that it can be daunting to sit down and try to learn the game while at the event itself.
Here is our finalized designer schedule for #G2SFall make sure to check out their past features by clicking on their names!
We are proud to announce the return of the raffle to #G2SFall ! Tickets will be sold until 5:30 p.m. and all entries must be completed by 5:45 p.m.
Today we are featuring Marshall Britt of Yanaguana Games. Marshall, his wife Courtney, and their son Harrison moved to Rhode Island last Spring from Texas.
As a new game event we have a very limited library (although it has grown because of generous donations from people like you). But in order to best serve everyone that is coming we have tables for everyone to put their games out if they wish.
Today we are featuring Sarah Como and Breeze Grigas, from Zephyr Workshop and part of the A.E.G.I.S. design crew.
Today we are featuring Tim Blank, the designer of Oh My Gods. Tim will be joining us on October 22nd, and showcasing his game.
Now that the #G2SFall math trade has ended and the Summit is less than 3 weeks away, it is time to get your items into the auction. Whether you are looking to cull some items from your own collection, or add some to it, the auction is where it is at. You can find the auction here: https://www.boardgamegeek.com/geeklist/213730/fall-granite-game-summit-auction-nashua-nh-october
This is also your final reminder for discounted tickets, once the clock strikes midnight, those $15 tickets jump to $25. So get yours today!
Today we are featuring Daniel Newman, game designer from Brooklyn, NY who will be joining us at #G2SFall.
Steph Hodge is a board game photographer and blogger (All The Meeples Of The Rainbow) over on BoardGame Geek, who resides in beautiful NH.
Today we are featuring Jamison McLean and Rob Paquet from Chits and Bits, as well as Random Acts of Gameness.
As an indie game and arcade enthusiast, Jason Tagmire has an eye for unique, quirky, fun and fast playing games.
Today’s featured designer is Benjamin Red, designer of the game Cool Story which will be showcased at BFIG (Boston Festival of Indie Games) on September 10th, 2016.
With the fall Granite Game Summit fast approaching, it’s time to launch the next no-ship G2S Math Trade.
Today we are featuring Ben Warren, Matthew Jeffery, and Steven Landau of DiceBreakers. The DiceBreakers crew resides in New Jersey, but will be joining us in Nashua, for #G2SFall16. Ben and MJ were at our first event in May, but this will be Steven's first Granite Game Summit, so be sure to challenge him to a game of Klask. The DiceBreakers make exceptional quality videos where they teach the rules and show you the action of a variety of board games. You can check out their YouTube channel here: https://www.youtube.com/watch?v=leYikC6lev8 .
Since inventing “The Game of 49,” Mark Corsey has had to quit saying, “Hey, don’t look at me, I didn’t make the rules!” In game playing and in general, he plays by the rules; he only dresses like an outlaw.
Today’s feature is another double feature, this one is a little different though. Today we have Dave Logvin, designer of Vampires & Villagers: The Curse of Cristoph, and Hannah J. Merchant, the art designer and illustrator for the game. Dave is carefully considering building an addition to his family home in Lowell to make room for more board games and is looking forward to joining us at Granite Game Summit in May. Happily, his family will join him for this event, too. Hannah is a middle school teacher and freelance illustrator who lives with her husband (a robot designed to infiltrate human society), a small angry rabbit, and a three-legged chinchilla. Working on Vampires and Villagers has been a new and exciting experience for Hannah; she has gained a +15 buff in Layouts, Photoshop, and Backgrounds, and a much needed permanent stat boost in Planning. She suspects she’ll be ready to take on the Card Game Creation Dungeon Boss soon. Outside of game design, Hannah is working on a soon-to-be-launched webcomic. She loves puns, small animals, and terrible Hawaiian shirts.
Today we have a double feature for you, Matt Golec and Robert Dijkman Dulkes, designers of Penny Press. They are a game design team living in the Upper Valley of Vermont and New Hampshire. Their game, Penny Press, won Cards Against Humanity’s Tabletop Deathmatch and was published by Asmadi Games. We are looking forward to having them as guests at Granite Game Summit.
Today’s featured designer is Bobby Fowler, of Space Chase, a not yet published game. He lives in scenic Manchester, NH and is currently raising several young prototype games. He has high hopes that one day they will grow up, get jobs and move out of the house, but is unsure of when that will happen. Bobby enjoys both designing games as well as creating artwork for them. You can see his current games in progress at http://almostagame.com and follow along with the steps of his design process on his blog: http://almostagame.com/blog/.